Diablo immortals backlash1/9/2024 ![]() ![]() Starcraft might as well not exist anymore outside of its esports scene. I know all their games still have their devoted fans, but they do not feel all that relevant in the current cultural conversation with blockbuster new releases every few weeks. This BlizzCon reminded me that most of their offerings feel somewhat stale at this point, at least to me personally. I have a…somewhat general feeling of unease about Blizzard in general lately. Elsewhere, we had a new WoW patch, a new Overwatch character and new additions to Heroes of the Storm. On the Apple store, the majority of reviews are five stars, with its average score being a comfortable 4.5.The biggest announcement of the entire event was the Warcraft 3 remaster, a re-release of a 16 year old game. It’s also worth noting that Diablo Immortal’s user reviews on the Apple and Google Play stores are far more positive than on Metacritic. The former has generated $13 million (about £10.6 million) while the latter made $11.3 million (just over £9 million).Īssuming these figures are accurate, this would bring Diablo Immortal’s total revenue to about $24.3 million (nearly £20 million). ![]() This data doesn’t come from Blizzard itself but from Appmagic, a mobile market intelligence tool that gathers information from mobile app stores and provides statistics and estimations for downloads and app revenue.įurther insight from GameDev Reports (via Pocket Gamer) mentions that the revenue split between iOS and Android devices is relatively even. ![]() ![]() The remaining 17% is split between all the other markets, including the UK. Germany and Canada have so far been responsible for 6% and 3% of its revenue respectively. ![]()
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